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AI Insights · Timothy · January 2024

Top 5 Third Person Games on Android in Poland Q4 2023

Explore the performance of the top 5 third person games on Android in Poland during Q4 2023, including downloads, revenue, and active users trends.

Top 5 Third Person Games on Android in Poland Q4 2023

In the fourth quarter of 2023, the top 5 third-person games on Android in Poland demonstrated varied performance across downloads, revenue, and weekly active users. Here's a detailed look at how each game fared.

Race Master 3D - Car Racing showed a notable increase in both revenue and user engagement. The game peaked at approximately $477 in revenue during the week of December 25, up from $230 at the end of September. Downloads saw a similar upward trend, reaching 29.2K in the last week of December, compared to 14.3K at the beginning of the quarter. Weekly active users also grew significantly, from 63.5K at the end of September to 92.2K by the end of December.

Real Car Driving: Race City 3D experienced fluctuating download numbers, peaking at 28.9K in mid-October before settling around 10.2K by the end of December. Weekly active users followed a similar pattern, starting at 21.4K in late September, peaking at 38.4K in late October, and then stabilizing around 23.8K by the end of December. Revenue saw modest gains, reaching $55 in the final week of December.

Stumble Guys maintained strong performance throughout the quarter. The game's revenue peaked at $38.1K in early October, before experiencing a dip and then rising again to $31.2K by the end of December. Downloads showed a steady increase, culminating at 22.6K in the last week of December. Weekly active users remained robust, starting at 271.8K in late September and reaching 250.9K by the end of December.

Spider Fighting: Hero Game saw a significant rise in downloads and active users, despite no revenue data being available. Downloads surged from 824 at the end of September to 11.1K by the end of December. Weekly active users also grew remarkably, from 2.7K in late September to 31.7K by the end of December.

Going Balls had a consistent performance with slight fluctuations. The game's revenue reached $92 in the last week of December, up from $66 at the end of September. Downloads showed a notable increase, peaking at 17.3K in late November and then stabilizing around 16.6K by the end of December. Weekly active users remained steady, starting at 73.8K in late September and ending at 76.1K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024